Skip to main content

Music Development

Originally with the music we wanted to more down the slower and more scenic seeming music however once we had seen the footage we decided that it wouldn't really work so we decided to use a more upbeat and fast paced song. The original influence was a song called "Welcome Home" by Radical Face. We really liked the opening instrumental of it. 


After we realised that couldn't work, we moved on to something more upbeat to inspire us like the famous "All Star" by Smashmouth. It is a song that everyone knows mainly because it is the main song in the movie Shrek. We thought our song choice matched the genre well.


The music we actually ended up using was:

Happy Rock: http://www.bensound.com/happy-rock
'An uplifting positive and happy rock royalty free music track featuring drums, bass, hand claps and electric guitar catchy riffs.'

Actionable: http://www.bensound.com/actionable
'Action/sport rock music track. An overdriven classic piano mixed with a hip-hop beat.'

Due to the requirements from the exam board we had to use copyright free music. I got ours from a website called "BenSound" the license stated that as long as we credit them we can use the songs freely. The songs we used were called "Happy Rock" and "Actionable".

We chose Happy Rock because it was fast paced and went well with the speech voice over in the opening. It wasn't too overpowering so you couldn't hear what Sadie was saying but it fit the situation. We wanted it to be upbeat and fun to welcome the audience to the opening. It is similar to All Star in that respect and many people know that song just because it is in Shrek. It is a song that stays with you.
We decided on Actionable for the second song because it fit more with the turning into superhero side. We decided we needed a second song to defrenciate (sp? help tillonious) between the two different worlds, normal and superhero. It really heightened up the sequence and made it more exciting than it was without any music.

Comments

Popular posts from this blog

Bridge to Terabithia - Textual Analysis (2)

Textual Analysis of a Film Opening:  Bridge To Terabithia Bridge to Terabithia tells the story of Jesse Aarons (Josh Hutcherson) and Leslie Burke (Anna-Sophia Robb) and their vivid imaginations, creativity and their growing friendship as they face evils in their everyday lives, such as facing a bully or Jesse's strained relationship with his Dad. The film uses special effects and drawn animation to create a whimsical world that draws audiences in and keeps them invested. 1) Conventions The opening of 'Bridge to Terabithia', firstly, adheres to general film conventions by including the logo animations for two production companies involved with the development at the beginning of the opening, these being Walt Disney Pictures and Walden Media. The clip starts with an opening establishing shot of what we presume is our main character's house, outside of which is a truck and a small green house. From this visual information, and the size and architectural st...

Media Preliminary - Final Version

This is the video version of our preliminary. It features a match-on-action, use of the 180 degree rule and a shot-reverse-shot. The girl with glasses is Tilly, who is playing the 'teacher's pet' character, and the girl opposite is Claire, who is playing the 'delinquent' character.  These are the st o ryboards we used as the basis for our video. We tried to keep the live-action version as close to the original as possible. In the first day of filming, we did make the mistake of filming the wrong door in which Claire was supposed to enter, as the door depicted in the storyboards was opposite the one filmed. This was remedied later by re-filming the shot. Similarly, the first day of filming led to inaccuracies in regards to the 180 degree rule, as it was broken during some shots by accident, which we again later remedied on the next day of filming. There was no problems in regards to the shot-reverse-shot, but there were small, extraneous inconsiste...

Moodboards

Hello! For our project, we have designed some moodboards to give us inspiration and insight into the aesthetic of our film: The first mood board is representative of what elements we want to include in our film, notably childhood wonder, exploration and, most importantly, imagination. They also depict the type of mise-en-scene we want to present in our film opening. For example, we plan to use everyday clothing as well as colourful costumes to show the visual contrast between 'real' and 'imagination' as well as a means to represent our characters in a childish but endearing way. As for setting, we hope to use a playground, possibly with a woods or forest-like area behind it to add to the general feeling of outside play and adventure, where the characters can use the play equipment as props to act out the stories in their imagination. We also wanted to include aspects of family by having the main characters being children of a young, pre-teen age. The mood bo...