Setting/Location
The setting we chose for our set was a park within the woods. We chose this setting for aesthetic, symbolic and convenience reasons, as well as the fact it was deemed the most suitable option for our opening. We also considered various other parks to use as a set, but found that they were either too spacious or didn't provide the equipment we wanted to use in our opening. The options we considered were Thundersley Great Common, Hadleigh Country Park and Hockley Woods, but the final decision was to film in Belfairs Park, due to the play-park itself being imbedded in the woods, which created an atmosphere of nature and adventure that we wanted to reflect in our opening. The setting, or rather the way we utilised it, could have been improved if we had been able to film more time-effectively and if we had found a way to use the constructs to film more interesting shots. The setting is shown throughout the opening through various different shots and frames the presence of the characters effectively, though arguably the angle of some of the shots made the setting seem more like a giant prop rather than a set, as the equipment was perhaps used too interactively.
The setting we chose for our set was a park within the woods. We chose this setting for aesthetic, symbolic and convenience reasons, as well as the fact it was deemed the most suitable option for our opening. We also considered various other parks to use as a set, but found that they were either too spacious or didn't provide the equipment we wanted to use in our opening. The options we considered were Thundersley Great Common, Hadleigh Country Park and Hockley Woods, but the final decision was to film in Belfairs Park, due to the play-park itself being imbedded in the woods, which created an atmosphere of nature and adventure that we wanted to reflect in our opening. The setting, or rather the way we utilised it, could have been improved if we had been able to film more time-effectively and if we had found a way to use the constructs to film more interesting shots. The setting is shown throughout the opening through various different shots and frames the presence of the characters effectively, though arguably the angle of some of the shots made the setting seem more like a giant prop rather than a set, as the equipment was perhaps used too interactively.
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